Posted by Plish on October 24, 2011
I’ve always been a fan of Trendhunter.com and contribute on occasion when I’m able. Last week, Trendhunter Founder, Jeremy Gutsche, released his book, “Exploiting Chaos – 150 Ways to Spark Innovation During Times of Change,” as a video enhanced, e-book. I read the paperback version as it was coming off the presses and was pleased with this little gem. While it is an easy read, there’s much in this book to ponder and be inspired by. Now, with the release of this video enhanced e-book version, you can watch and listen to Jeremy explaining and elaborating upon the topics contained in the pages of the book. His perspectives add color and further depth to the text without being redundant.
If you haven’t bought the print version, or even if you have, hop on over to Trendhunter.com and check out Exploiting Chaos. It’s a welcome addition to the library of anyone interested in innovation.
And, best of all?
Posted in Books, creativity, Creativity Videos, Design, innovation, Innovation Tools, Trends | Tagged: creativity, current trends, Design, ebook, exploiting chaos, innovation, jeremy gutsche, trendhunter | 2 Comments »
Posted by Plish on October 17, 2011
Was reading this article over at Writer’s Digest about how to start a chapter in an engaging manner. The similarities between writing a story and designing an engaging product or service were striking. (Note: When using the word ‘product’ this also includes services) Here are 8 tips for creating products that are innovative and engaging which is always a winning combination.
1. GET STRAIGHT TO THE ACTION. Your product should enable someone to initiate use and interaction with very little to-do.
2. HOOK WITH SURPRISING (INTER)ACTIONS. Make something memorable. We often equate surprise with volume. Beauty, intuitiveness, simplicity are often just as, if not more, surprising.
3. BE SURE THAT PRODUCT INTERACTION IS TRUE TO THE PRODUCT’S CHARACTER.
4. ACT FIRST, THINK LATER. A product should be intuitive, one shouldn’t have to think about it. If a task requires deep thinking, see #5.
5. COMMUNICATE NECESSARY INFORMATION BEFORE INTERACTION KICKS IN. Sometimes instructions need to be provided. That’s okay. But, make sure that the instructions are not viewed as optional. Instructions/directions should invite interaction and understanding.
6. REVEAL THE CHARACTER AND INTENTIONS OF A PRODUCT OFFERING IN WAYS THAT CANNOT BE SHOWN THROUGH INTERACTION.
7. FULLY ENGAGE WITH SPECIFIC VISUAL DETAILS. Emphasis on “FULLY,” but it’s about more than the product visuals. It extends to the packaging and the sales and use environments (to the extent these can be controlled.)
8. REFLECT THE CHARACTER OF THE PRODUCT AND INTENDED FEELINGS THROUGH PACKAGING. Is the packaging consistent with the experience? How about how it’s presented? What is the environment that the product will be sold in? Is it consistent with the overall intended experience?
What would you add?
Posted in Customer Focus, Design, Emotions, Ergonomics, Experience, innovation, The Senses | Tagged: customer experience, Design, emotions, Ergonomics, experience design, innovation, product design, service design | 1 Comment »
Posted by Plish on October 9, 2011
To keep creative productivity at its optimum, it’s important to be able to detect when we’re overstressed so we can decompress and allow the creativity to flow. However, sometimes people get so caught up in trying to be productive that the ability to detect stress gets dulled. Here’s an interesting technology that can help people detect when they’re pushing themselves (or being pushed) too hard.
Posted in creativity, Health Concerns, innovation, Medical Devices, Research, The Human Person, Wellness | Tagged: creativity, human health, innovation, stress, wellness, Workplace Creativity | Leave a Comment »