Posted by Plish on July 24, 2014
Every year I’ve bemoaned the fact that there wasn’t a large, local Maker Faire in Northern Illinois/Southern Wisconsin.
This year will be different.
Thanks to the vibrantly creative Milwaukee Community and the sponsorship of the Brady Corporation, Milwaukee will be home to a two-day Maker Faire. The event will be held at the Wisconsin State Fair Park on Sept. 27th and 28th, 2014. Admission is FREE!! If you’d like to do some making at the Faire, they are currently excepting applications.
For more info there is the official press release here, and be sure to check out the website.
If you plan on going, please let me know. I hope to see you there!
Posted in 3D Printing, Arts, Creative Environments, creativity, culture of innovation, Design, Digital Manufacturing, Disruptive Innovation, innovation, invention, Maker Movement, Play, toys, Workplace Creativity | Tagged: 3d printing, creativity, Design, Digital Manufacturing, Disruptive Innovation, innovation, Maker Faire, maker movement, milwaukee, play | Leave a Comment »
Posted by Plish on June 14, 2012
Yesterday, I was at the NeoCon 2012 Design Expo. While many, if not most, of the companies touted themselves as being innovative, there were a handful that caught my eye for different reasons.
People need people to heal, so anything that helps family and friends be with a sick person is most welcome in patient care settings. The “sleepToo” is an amazing piece of furniture. While the addition of features is often antithetical to innovation, this combo gets kudos for eliminating multiple other pieces of furniture and ultimately saving space in all too often cramped, patient rooms. Want to sit and look at your laptop? Go ahead. Put your feet up? No prob. And, if you get tired, a quick press of a button deploys a bed so you can “sleepToo.”
Then there’s the GymyGym. This is another attempt at eliminating mulitple pieces of exercise equipment to save room. It’s a great idea and everything you need to get a workout is right there on your chair and you don’t need benches and weights lying around your office (or house). As the salesman told me, “You’ve got a Read the rest of this entry »
Posted in Architectural Design, creativity, Customer Focus, Design, Emotions, Experience, innovation, invention, problem solving | Tagged: Architectural Design, creative problem solving, creativity, csys led task light, Customer Focus, Design, designing experience, emotion, gymygym, innovation, interior design, invention, jake dyson, JumpSeat, NeoCon 2012, nunoerin, Sedia Systems, sleepToo, temperature sensitive materials, tripps, virtual reality, wieland healthcare | Leave a Comment »
Posted by Plish on May 22, 2012
“The Leap” has serious ‘fun’ potential; and if something is fun, coolness and utility follows.
*I’ve already pre-ordered one. Stay tuned…
Posted in Design, innovation, invention, Play, software, User Interface | Tagged: controller, Design, innovation, interacting with computers, interaction design, interface design, The Leap | 2 Comments »
Posted by Plish on September 29, 2011
The America Invents Act has been signed into law. In order to understand the impact of the law, I’ve been checking out various websites and found a couple that do a great job of explaining what this law means and how it may impact inventive entities, both large and small.
First, check out the law firm of Pepper Hamilton where this great primer explains the changes in a clear and understandable manner.
Once you’ve read that, head on over to this Washington and Lee website, listen to the short podcast from Professor Alan C. Marco and read the article. This is a really fair and balanced opinion on the impact of the patent law changes.
Yes, there might be a slight bias to the law that favors larger companies, but there seems to be enough wiggle room in the law to enable entrepreneurs to flourish. Time and legal challenges will help shape the law, but in the meantime, if someone has a great idea for a product, passionately believes in it, and wants to see it come to fruition, the United States is still the place to be.
Posted in Entrepreneurship 2.0, innovation, invention, patents | Tagged: America Invents Act, entrepreneurial mindset, Entrepreneurship, innovation, invention, patent law, patents | Leave a Comment »
Posted by Plish on September 4, 2011
I was lying on the couch in the wee hours of the night/morning, flipping through various channels. I came upon a program on the Sundance channel and saw designers brainstorming, sketching, prototyping….
I had stumbled upon: Quirky.
Part open innovation, part reality TV, part design, all seething with entrepreneurship.
Started by entrepreneur, Ben Kaufman, it’s a show worth checking out. You can read about the company in this article.
Even more importantly, if you have any ideas of your own, or even if you want to comment on other people’s ideas, stop by Quirky .
You’ll definitely have fun, and maybe even make some money.
Posted in Crowdsourcing, culture of innovation, Design, Entrepreneurship 2.0, innovation, invention, problem solving, Start-Ups | Tagged: Design, Entrepreneurship 2.0, innovation, invention, quirky | Leave a Comment »
Posted by Plish on June 22, 2011
Tim Thompson has developed an amazing tool for making music….and more.
Using the Kinect system by Microsoft, Tim’s “Multi Multi Touch Touch” device (The Space Palette) is an awe-inspiring piece of work.
- Is fun
- Appears simple
- Makes one scream, “I WANT ONE!”
- Can be used alone but it’s better when used with others
- Makes one ponder what else it could be used for
Can you think of any other innovations that have these traits?
Posted in creativity, Design, Experience, innovation, Innovation Tools, invention, Musical Creativity, Research, User Interface | Tagged: creativity, Design, innovation, interface design, kinect, music, tim thompson, user experience, UX | Leave a Comment »
Posted by Plish on May 26, 2011
Russell G. Woodward
My wife and I went on a hobbling stroll recently (I’m still recouping from the broken kneecap) and we walked over to the Sand Lake Cemetery, an old, (think mid 1800’s to present) small cemetery down the street.
Almost in the center of a group of 100 some interments, under the almost perpetual, mottled shade of multiple trees, one of which is a 6 foot diameter Maple, stands a light charcoal grey, waterstained monument. The inscription isn’t visible to those that pass by on the road. But, walk up the small sloped hill and the following words greet you:
Who was Russell G. Woodward and why is humanity indebted to him?
It turns out that Russell was an inventor of industrial sewing machines. Originally designed for making bags, (think seed, feed and more) he was instrumental in designing them to efficiently create apparel.
Russell was an innovator, someone who used his head and hands; understood the mechanics of motion and how people worked. He knew what it was like to get investors, all the while investing time, energy and sweat in something he believed in. As with many innovators, one of his greatest breakthroughs came not while in the machine shop experimenting, but while relaxing, reading the Sunday paper. Leisurely thumbing through the paper afforded Woodward’s mind a chance to disengage from the sticky design problems he was struggling with, allowing concepts to swim around with each other unencumbered deep within his subconscious. The result of the synthesis was a technology to make the “safe-elastic-stitch”. The knit goods industry was transformed.
I was, and still am, in a state of awe and melancholy.
The aspirations and dreams of a man: his work, his family and his eternal resting place.
It’s a reminder of who we are – each person making a difference.
Stitches in fabric, connected through time and space, by love, by sharing ourselves with a passion and joy.
Human nature in its essence.
This Memorial Day, in addition to your loved ones that have passed on, remember those who make our lives better by sharing their innovations.
And if you’re wearing machine stitched clothes, send a thought towards Lat: 42.415278 , Long: -88.050000 .
I know I will.
Posted in Authenticity, creativity, Design, innovation, invention, Nature of Creativity, The Human Person | Tagged: creativity, Design, innovation, invention, russell g. woodward, sand lake cemetery, sewing machines | Leave a Comment »